SymbolSetTable
An editable table for selecting and editing SymbolSets.
See also
Constructors
Types
Functions
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Adds a listener that is called whenever this table is updated.
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fun areSelectedItemsRemovable(@NotNull p0: @NotNull ListSelectionModel): Boolean
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Creates a new JPanel
with the table and the corresponding buttons.
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Creates a new placeholder SymbolSet instance.
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@NotNull
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Validates the symbol sets entered into this table.
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@NotNull
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@NotNull
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@NotNull
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@NotNull
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open fun isEditable(@NotNull p0: @NotNull EditableDatum<SymbolSet>): Boolean
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open fun modelListener(@NotNull p0: @NotNull TableModelEditor.DataChangedListener<EditableDatum<SymbolSet>>): TableModelEditor<EditableDatum<SymbolSet>>
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open fun processModifiedItems(@NotNull p0: @NotNull BiPredicate<in EditableDatum<SymbolSet>, in EditableDatum<SymbolSet>>)
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open override fun reset(@NotNull p0: @NotNull MutableList<out EditableDatum<SymbolSet>>)
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open fun silentlyReplaceItem( @NotNull p0: @NotNull EditableDatum<SymbolSet>, @NotNull p1: @NotNull EditableDatum<SymbolSet>, p2: Int)
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Properties
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val helper: CollectionModelEditor.ModelHelper<EditableDatum<SymbolSet>, CollectionItemEditor<EditableDatum<SymbolSet>>>
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