SymbolSetTable
An editable table for selecting and editing SymbolSets.
See also
Constructors
SymbolSetTable
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fun SymbolSetTable()
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Types
Functions
addChangeListener
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apply
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@NotNull()
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areSelectedItemsRemovable
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fun areSelectedItemsRemovable(@NotNull() p0: @NotNull() ListSelectionModel): Boolean
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canCreateElement
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createComponent
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createElement
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disableUpDownActions
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@NotNull()
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doValidate
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enabled
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@NotNull()
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getItems
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@NotNull()
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getModel
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@NotNull()
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getMutable
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@NotNull()
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isEditable
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open fun isEditable(@NotNull() p0: @NotNull() EditableDatum<SymbolSet>): Boolean
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isModified
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modelListener
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open fun modelListener(@NotNull() p0: @NotNull() TableModelEditor.DataChangedListener<EditableDatum<SymbolSet>>): TableModelEditor<EditableDatum<SymbolSet>>
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processModifiedItems
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open fun processModifiedItems(@NotNull() p0: @NotNull() BiPredicate<in EditableDatum<SymbolSet>, in EditableDatum<SymbolSet>>)
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reset
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open override fun reset(@NotNull() p0: @NotNull() MutableList<out EditableDatum<SymbolSet>>)
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selectItem
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setShowGrid
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silentlyReplaceItem
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open fun silentlyReplaceItem(@NotNull() p0: @NotNull() EditableDatum<SymbolSet>, @NotNull() p1: @NotNull() EditableDatum<SymbolSet>, p2: Int)
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Properties
activeData
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helper
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val helper: CollectionModelEditor.ModelHelper<EditableDatum<SymbolSet>, CollectionItemEditor<EditableDatum<SymbolSet>>>
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itemEditor
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Sources
jvm source
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