Insertion of random words.
class BundledDictionary : Dictionary
A |
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interface Dictionary
A collection of words that may become inaccessible at any moment in time. |
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class DictionaryTable : ActivityTableModelEditor<Dictionary>
An editable table for selecting and editing Dictionaries. |
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class UserDictionary : Dictionary
A |
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class WordGroupAction : DataGroupAction
All actions related to inserting words. |
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class WordInsertAction : DataInsertAction
Inserts random words. |
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class WordInsertArrayAction : DataInsertArrayAction
Inserts an array-like string of words. |
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data class WordSettings : Settings<WordSettings>
Contains settings for generating random words. |
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class WordSettingsAction : SettingsAction<WordSettings>
Controller for random string generation settings. |
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class WordSettingsComponent : SettingsComponent<WordSettings!>
Component for settings of random word generation. |
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class WordSettingsConfigurable : SettingsConfigurable<WordSettings>
The configurable for word settings. |
class InvalidDictionaryException : Exception
Thrown when a Dictionary is found to be invalid and cannot be used in the intended way. |
fun <T> addSets(a: Set<T>, b: Set<T>): Set<T>
Combines |
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fun combineDictionaries(dictionaries: Iterable<Dictionary>): Set<String>
Returns a Set containing all words in |